Category Archives: NMRIH

2024 update

Sumptus Ignis released a new single near the end of last year entitled Serene that will be part of a song-cycle that might turn into its own EP or album.

I’m not sure if it was human error or a technical gremlin, but the release date was accidentally processed as if it were 1/5/24. This really screwed up my promo workflow, so no teasers, videos etc. were ready. We have several more new songs in the works but one of our members hit a snag with his recording rig so production has been on hold.

In soundtrack news, I’ve been working with music related to No More Room In Hell again. The first single is called Scavengers and will be out April 5th.

An experiment in tape-treating

Here’s part of a retro-inspired tune I’ve been working on, possibly for NMRIH.
Even though I had tried for some classic FM and modular synth tones, ThoughT had commented that the production sounded too clean and modern-sounding. Enter the tape recorder.

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I had this bad boy back in 2000 when I started college at UM. I had replaced it with a Minidisc player shortly after the semester started and the recorder ended up in storage for almost fifteen years. Discussing ways to give my song an older grunge reminded me of its existence.


This first attempt was done by re-recording the output of the cassette player into my Zoom. The higher synth notes would vibrate the sides of the speaker and distort, not to mention the added noise from the tape player mechanism. Not ideal, but worth trying.

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I tracked down the right cable to go out from the headphone jack and into the line-in on the H2 for this next version. I recorded the parts to tape separately, did a touch of noise reduction to keep the hiss from getting out of control, and mixed them down into this.
Before tape:

After tape:

I started to notice a bit of a timing drift on the percussion tracks by the end of the track, which means I may need to treat smaller portions and edit them back into the grid. I doubt I’d use this technique on everything, but it can help add a lot of sonic character, especially when you’re going for an older feel.

Sound design update: NMRIH Door project

For the zombie survival shooter No More Room In Hell, I’ve been working on creating new sound assets for the doors, hoping to match the game’s creepy atmosphere. To begin, I went through and screen-recorded footage of the various types of doors, gates, and barricades that needed sprucing up, so I had a better idea of what to record, and the approximate timing.

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I brought my field recording kit out on a door safari, starting with some of the more interesting doorknobs and hinges in and around my home. While scouting around the neighborhood, I found an abandoned newspaper vending machine that looked promising. It wasn’t as squeaky as I had hoped, but I was able to get some good thumps and rattles, which proved useful for roll-up metal door sounds. Continue reading