Tag Archives: oblivion

Demo reel breakdown: creature vocal effects

In this continuing series, I take a look at the sound designs from my Oblivion demo reel clip.

atronach

The Flame Atronach, the main enemy in this clip, is a fiery creature from another plane of existence. I wanted to give it an evil, demonic quality. Here are some of the unedited vocals I recorded of myself:

After cleaning up some of the background noise, I applied pitch effects and a little bit of vibrato to get the following:

I thought it was getting close to the right sound, but I also wanted to impart some more menace by modulating the voice clips with elements of rock and fire. I fired up FL Studio and set up a channel with a vocoder so that I could mess around with different carrier waves (roaring fires, road construction, avalanches, etc.)

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