Here is my latest music demo, featuring game soundtrack material from No More Room In Hell and some finished tunes from the alpha of the defunct retro 2d shootformer Facewound.
Category Archives: music
Sound Reel 3-16-15
Untitled sound experiment
Some experiments with the gate and vocoder plugins from Reaper turned into this soundscape. This evolved from recordings of ocean sounds, wood impacts, and some stressed ceramic tiles.
No More Room In Hell Soundtrack Accolades!
I’m proud as hell to say that Gamefront.com has included No More Room In Hell among the games with the best soundtracks of 2014. Check it out. We’re in the same company as Far Cry 4 and Dragon Age: Inquisition!
On a related note, Garret Lindquist‘s first album of OST tunes is available for a few bucks off during the Steam sale, so now’s a great time to pick it up. No More Room in Hell – Original Soundtrack Volume 1
Caustic Reverie meets Miles Davis
Here’s a new Caustic Reverie track for the holidays. It’s a remix of the Miles Davis/Sonny Rollins song Doxy from the 1954 Bags’ Groove album. Give it a listen and a vote on Indaba Music.
Identity Collapse shirt pre-sale
My band Identity Collapse has a new batch of shirts available to preorder on Teespring through December 10th. There are multiple styles available, and the men’s and women’s tees come in two colors.
Remix contest entry: Son Little
I’ve remixed Son Little’s song The River for a contest on Indabamusic.com. Check it out and vote!
Mix contest: Turkuaz
I’ve recently discovered a site called Indabamusic.com that has mixing, remix, and song competitions. Here is my entry for the Turkuaz song “Tip Toe Through The Crypto”.
Horror soundtrack: The Drowning Cage
Even though the stores around here are already putting up Xmas decorations, October is all about scares and spooky soundtracks for me. Here’s an another ambient track I’ve been working on for Caustic Reverie.
Unity3d/Fmod Studio project update: PinBounce
Here’s the latest incarnation of my game project to help me learn FMOD Studio implementation and the Unity 3D development system.
I’ve added a dynamic music system, changed the player movement sounds, and added some textures and materials.