Demo reel breakdown: creature vocal effects

In this continuing series, I take a look at the sound designs from my Oblivion demo reel clip.

atronach

The Flame Atronach, the main enemy in this clip, is a fiery creature from another plane of existence. I wanted to give it an evil, demonic quality. Here are some of the unedited vocals I recorded of myself:

After cleaning up some of the background noise, I applied pitch effects and a little bit of vibrato to get the following:

I thought it was getting close to the right sound, but I also wanted to impart some more menace by modulating the voice clips with elements of rock and fire. I fired up FL Studio and set up a channel with a vocoder so that I could mess around with different carrier waves (roaring fires, road construction, avalanches, etc.)

FL Studio vocoding

The vocoded clips sounded pretty cool on their own, but tended to skew heavily to one of the frequency spectrum or the other. I mixed together some of my favorites from the vocoding session to get the sounds I was after.

Audition mixdown

Enjoy!

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  1. Pingback: Sound replacement demo: Oblivion | Tungsten Filament Group

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