Here’s a video of my band Identity Collapse from when we played the legendary Churchill’s Pub last weekend.
Making audio lemonade
The other day, I had just set up my microphone and recorder to get some squishy pasta sounds for alien brains. A minute after I got the take, the jackhammering started from across the canal. I couldn’t record anything else for a while, so I decided to point a shotgun mic at the construction site and roll tape.
Learning FMOD Studio through Unity
Here’s a clip of a project I’ve been working on to cut my teeth on implementing and scripting sound elements with FMOD Studio. I’ve taken the Roll-A-Ball tutorial from Unity as a starting point, tweaked the scoring system and added bumpers.
Things I’d like to add/improve:
- Dynamic music
- Wall collision sounds
- Velocity-dependent ball rolling sounds
- Velocity-dependent pickup sounds
- Respawning/randomized cube pickups
The cube hums were synthesized in Alchemy and I recorded the bumper sounds from a lamp.
The cheap-ass foley stage experiment
One of the sound clips I’m working on has footsteps on boardwalk and ladders. There aren’t any good environments to record nearby, so I’ve taken it upon myself to build a temporary foley stage in my living room using some leftover wood from my college dorm-room loft and a sheet of scrap plywood.
I’ve been able to get different sounds by changing the configuration (plywood above or below the boards, etc.).
FMOD Studio interactive music example
I’ve been learning how to use the FMOD Studio sound system lately. I’ve put together an example using a song I’ve been working on
Key deer sightings!
In the twenty odd years I’ve lived in the Florida Keys, I had never spotted a key deer in person, even after going on a hiking expedition with my girlfriend to two different nature preserves on Big Pine Key. On my way back from Key West the other day, I finally saw one by the side of the highway. I thought it was a stray dog at first, or maybe even some sort of inflatable mock-up. I pulled over and took a few pictures:
Some more recording pics
Recording some gulls, turns, pelicans, and other seabirds at the Florida Keys Wild Bird Center.
Applying tension to some different types of ropes and strings to sweeten a longbow.
Sound Demo Clip 2 – Batman Cinematics
I’ve replaced the soundtrack from a game cinematic in Batman: Arkham Asylum. Harley’s voice here is by Ashley Banas, I did the other two myself.
NMRIH meets Lego?
A fan made this short film using stop-motion animation, as well as sound assets from No More Room In Hell. Check it out, it has one of my songs in it!
More microfiction
Souvenirs
Drive your car into an empty field, away from the city. Move the body from the trunk to the front seat and put your nose studs and earrings into the flesh of the corpse. With a little luck and a gallon of unleaded, it might fool the investigators for a while. They haven’t found the others yet but you shouldn’t feel cozy. Cut your hair and hop the first bus to the next town. Be forgettable, vulnerable, another face in the crowd. You will know what to do when the time is right again. No souvenirs. Stick to the plan.
GPS
No more directions, only laughter from the GPS as Abe’s car sank into the lake, sounding like an echo of his late ex-wife.
Easter
They hid the brightly colored eggs before any of the children awoke. The Easter wasps flew back to their nest and waited.