{"id":1505,"date":"2018-10-12T11:35:45","date_gmt":"2018-10-12T11:35:45","guid":{"rendered":"http:\/\/brynschurman.com\/blog\/?page_id=1505"},"modified":"2018-10-12T11:35:45","modified_gmt":"2018-10-12T11:35:45","slug":"facewound-original-soundtrack","status":"publish","type":"page","link":"http:\/\/brynschurman.com\/blog\/musical-projects\/bryn\/facewound-original-soundtrack\/","title":{"rendered":"Facewound (Original Soundtrack)"},"content":{"rendered":"<p><a href=\"http:\/\/brynschurman.com\/blog\/wp-content\/uploads\/2018\/08\/Facewound-OST-7-20-18-fix.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/brynschurman.com\/blog\/wp-content\/uploads\/2018\/08\/Facewound-OST-7-20-18-fix-300x300.jpg\" alt=\"\" width=\"300\" height=\"300\" class=\"alignnone size-medium wp-image-1433\" srcset=\"http:\/\/brynschurman.com\/blog\/wp-content\/uploads\/2018\/08\/Facewound-OST-7-20-18-fix-300x300.jpg 300w, http:\/\/brynschurman.com\/blog\/wp-content\/uploads\/2018\/08\/Facewound-OST-7-20-18-fix-150x150.jpg 150w, http:\/\/brynschurman.com\/blog\/wp-content\/uploads\/2018\/08\/Facewound-OST-7-20-18-fix-768x768.jpg 768w, http:\/\/brynschurman.com\/blog\/wp-content\/uploads\/2018\/08\/Facewound-OST-7-20-18-fix-1024x1024.jpg 1024w, http:\/\/brynschurman.com\/blog\/wp-content\/uploads\/2018\/08\/Facewound-OST-7-20-18-fix-624x624.jpg 624w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p>From 2004 to 2005, I worked with <a href=\"https:\/\/facepunch.com\/\" rel=\"noopener\" target=\"_blank\">Facepunch Studios<\/a> on the sound design and music for Facewound, an indie side-scrolling shooter game with a retro aesthetic. The game got shelved before it was completed, with a playable alpha copy released to the public. <\/p>\n<p>While doing some hard-drive archaeology earlier this year, I realized that I still had most of the FL Studio files for this project. I cleaned up some of the mixess, remastered everything, and finished a remix that I wasn&#8217;t super happy with. Ten plus years too late, I&#8217;ve released it. I even filmed a playthrough video. <\/p>\n<p><iframe loading=\"lazy\" src=\"https:\/\/open.spotify.com\/embed\/album\/0yMhNnbdr1XiUyfaO63Mlm\" width=\"300\" height=\"380\" frameborder=\"0\" allowtransparency=\"true\" allow=\"encrypted-media\"><\/iframe><\/p>\n<p><iframe style=\"border: 0; width: 350px; height: 470px;\" src=\"https:\/\/bandcamp.com\/EmbeddedPlayer\/album=1985204863\/size=large\/bgcol=ffffff\/linkcol=0687f5\/tracklist=false\/transparent=true\/\" seamless><a href=\"http:\/\/causticreverie.bandcamp.com\/album\/facewound-original-soundtrack\">Facewound (Original Soundtrack) by Bryn Schurman<\/a><\/iframe><\/p>\n<p><a href=\"https:\/\/itunes.apple.com\/us\/album\/facewound-original-soundtrack\/1415527879?app=itunes&#038;ign-mpt=uo%3D4\" rel=\"noopener\" target=\"_blank\">iTunes<\/a><br \/>\n<a href=\"https:\/\/www.deezer.com\/us\/album\/68863621\" rel=\"noopener\" target=\"_blank\">Deezer<\/a><br \/>\n<a href=\"https:\/\/www.amazon.com\/gp\/product\/B07FS7L384\/?tag=distrokid06-20\" rel=\"noopener\" target=\"_blank\">Amazon<\/a><\/p>\n<p><iframe loading=\"lazy\" width=\"560\" height=\"315\" src=\"https:\/\/www.youtube.com\/embed\/vqPuXF-4zxA\" frameborder=\"0\" allow=\"autoplay; encrypted-media\" allowfullscreen><\/iframe><\/p>\n<p>1. Title Theme (0:55)<br \/>\n2. Vapor Rush (1:48)<br \/>\n3. Classy Evil (01:47)<br \/>\n4. Cut the Fat (1:42)<br \/>\n5. <a href=\"https:\/\/www.youtube.com\/watch?v=vqPuXF-4zxA\" rel=\"noopener\" target=\"_blank\">6F8B<\/a> (1:33)<br \/>\n6. Disco Crematorium (2:03)<br \/>\n7. Alas, My Bloody Carcass (1:06)<br \/>\n8. Mama Loves Cordite (1:23)<br \/>\n9. La Glace Cramoisie &#8211; La Neige Jaune (1:23)<br \/>\n10. Invasion (2:45)<br \/>\n11. Underground (1:11)<br \/>\n12. Bioluminescence (1:08)<br \/>\n13. Level End (0:12)<br \/>\n14. Alas, My Bloody Carcass (No More Continues remix) (2:44)<\/p>\n","protected":false},"excerpt":{"rendered":"<p>From 2004 to 2005, I worked with Facepunch Studios on the sound design and music for Facewound, an indie side-scrolling shooter game with a retro aesthetic. The game got shelved before it was completed, with a playable alpha copy released to the public. While doing some hard-drive archaeology earlier this year, I realized that I [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":137,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-1505","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"http:\/\/brynschurman.com\/blog\/wp-json\/wp\/v2\/pages\/1505","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/brynschurman.com\/blog\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"http:\/\/brynschurman.com\/blog\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"http:\/\/brynschurman.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/brynschurman.com\/blog\/wp-json\/wp\/v2\/comments?post=1505"}],"version-history":[{"count":6,"href":"http:\/\/brynschurman.com\/blog\/wp-json\/wp\/v2\/pages\/1505\/revisions"}],"predecessor-version":[{"id":1512,"href":"http:\/\/brynschurman.com\/blog\/wp-json\/wp\/v2\/pages\/1505\/revisions\/1512"}],"up":[{"embeddable":true,"href":"http:\/\/brynschurman.com\/blog\/wp-json\/wp\/v2\/pages\/137"}],"wp:attachment":[{"href":"http:\/\/brynschurman.com\/blog\/wp-json\/wp\/v2\/media?parent=1505"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}